739 of diamond in 5 turns? In the old game, the library would help you produce more diamonds, but that's not the case with the new one. Here's an example of an impossible quest. In the old game, each level of the water well would produce more water per character per turn. I've added several levels to the sawmill, but that's not one of the bonuses, so no matter what I do, I get 6 of plank per person. Is there a sleep bonus? The sannitorium is more for the cooldown timer in the quick tasks, (such as doze and hibernate.) Speaking of buildings, what do the cage, shelter and shop do? I can't tell that they do anything at all, but perhaps I'm missing something. The simple axe and spears do not work anymore for getting extras for going hunting, or chopping down trees. Mainly, "Make planks," and "cut stones to make blocks." Also, there doesn't seem to be a water-gathering bonus anymore. Join the adventures of a valiant knight who’s not only out to find the Holy Grail but also has some bills to pay. I understand all the items in the bonus screen, (which buildings give which bonuses,) but there are some things that I can't find a way to get bonuses for, but I think there must be a way to get them because I can see in the quests tab that there are tasks that require an insane amount of items to be made in very few turns.
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